Introduction

Introduction

Aiming towards Artificial General Intelligence (AGI) recently, Google’s Deep Mind surpassed world champion level skill at the game of Go. Go is one of the deepest, most difficult board games. Having played Go since childhood, I followed the Deep Mind tournament with great interest. With the results in, I thought it was high time to share my several years of thought about the risks of developing AGI (Artificial General Intelligence – programming computers to surpass humans in essentially all areas).

Since high-school AGI was one of my central interests and ambitions. The idea of a computer that could solve essentially all world problems and bring what could conceivably be some form of paradise was certainly attractive. But that began to change as I read more about the risks – initially Eliezer S. Yudkowsky and then Nick Bostram’s excellent “Superintelligence“.

This site aims to explore assorted thoughts about AGI.

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